Game AI Uncovered Focus
Architectures
Contained within these pages are overviews and insights covering a host of different game AI architecture techniques, including intelligent cover, smart objects, combat roles and architectures, director systems, cooperative planners, squad behaviour, agent coordination, group management, vehicle AI, spawning, and bots for testing.
Specificaties
| ISBN/EAN | 9781041306054 |
| Auteur | Paul Roberts |
| Uitgever | Van Ditmar Boekenimport B.V. |
| Taal | Engels |
| Uitvoering | Gebonden in harde band |
| Pagina's | 240 |
| Lengte | |
| Breedte |
