3D Math Primer for Graphics and Game Development

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3D Math Primer for Graphics and Game Development achterzijde
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  • 3D Math Primer for Graphics and Game Development achterkant

"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.

Specificaties
ISBN/EAN 9781568817231
Auteur Fletcher Dunn
Uitgever Van Ditmar Boekenimport B.V.
Taal Engels
Uitvoering Gebonden in harde band
Pagina's 846
Lengte 244.0 mm
Breedte 198.0 mm

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